![]() ![]() Multiplayer - Locally or via the Internet, invite your friends to embark on the adventure and challenge all the dangers of Centauri with up to 4 players!.Catch them all! Capture and tame monsters! - Your new companions will support you and will evolve to become stronger! Each captured creature keeps its unique features, evolving as it gains experience fighting by your side. ![]() Yet I don't get what book title the former is parodying, and there are others whose references I don't get.Embark on your greatest adventure to Planet Centauri! Discover new biomes, explore hidden dungeons, capture and tame monsters, build and protect a NPC community, craft your own weapons and create your own magic spells! Save and protect the native Chlorinian species from the evil Night Walkers! Develop and raise the Planet Centauri to the heavens as the cradle of a new civilization! Features Has anyone found a list of the original book titles being parodied, or does someone know all those cultural references? I'm referring to titles such as "Boreholes I Have Known" or "I'm OK, You're a Drone" (the latter of which parodies "I'm OK, You're OK". On a final note, I loved the parody books titles mentioned at the end of the game. (Another book that exhibits this is "The Hitchhiker's Guide to the Galaxy", a fiction book that makes references to the nonexistent, nonfiction book after which the real book is named.) I like the illusion of that the fictional universe is much larger than I can see, and the desire to read the fictional works of nonfiction the author lets me peek into. There's something to be said for when a work of fiction makes references to fictional works of nonfiction within the real work of fiction's fictional universe. Something similar happens in the book "Dune", with quotes to nonexistent books set in Dune's future that referenced the events in the Dune. On a different note, I loved the quotes in the game that referenced a various fictional books and speeches. It became tedious to attack or deal with the dozens of cities created by the AI players. Another, additional option would be to limit the number of units and/or cities the AI player (or maybe all players) can build. Not only would the AI's turns take ages, but on my own turn it'd take me a long time to catch up, figure out what the AI did and play accordingly. There always came a point where the AI player would do tons of things each turn. I loved this game! Having said that, the main change I'd make to this and other similar games is to have an option to limit and adjust the number of actions the AI player can perform on each turn. Pretty formulaic at this point, but I enjoy it about as much, perhaps maybe even more, than Beyond Earth. I usually go after Yang, then the Believers. Fusion power and orbital spaceflight follow soon after, and that's the game. That said, anyone playing as University would always make the Hunter-Seeker Algorithm a top priority. I frequently play as Zakharov, and I like his quotes, but they're always rambling and difficult to recall in the moment. Have you drunk your fill?' some 20x per game really cements that phrase into my head. I'm not a religious man, but I do identify with the visceral rejection of humanity's collective hubris.Īnd of course, hearing 'Eternity lies ahead, and behind. But they always discover in the end that God was quite a bit more clever than they thought." ![]() "Men, in their arrogance claim to understand the nature of creation, and devise elaborate theories to describe its behavior. What are herds and shepherds and corpses to him!" (this quote is is often shortened, but this adaptation is the most meaningful to me) Fellow creators, Zarathustra seeks, fellow harvesters and celebrants. Companions the creator seeks, and fellow harvesters for everything about him is ripe for the harvest. Fellow creators the creator seeks- those who inscribe new values on new tablets. "Companions, the creator seeks, and not corpses, nor herds or believers. That said, there is a sort of poetic beauty through the concept of a deity as a storytelling mechanism, or a way to put a complex philosophy into a memorable narrative. I am absolutely not a religious man, nor would I consider myself to be even remotely spiritual or superstitious. Some of the most meaningful to me were the ones coming from a place of spiritual philosophy. ![]() I can recite a few of these from memory, because you just hear them so often. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |